Define Yourself
This is a project for Global Game Jam 2010.
The constraint themes for this year were "deception", "abstraction", and "rain, plain, or Spain". Using those, our team built a game that was an abstraction of college; where the choices of how you spend your time at a university effect the kind of person you become by the time you graduate.
This is a two player game (or one player with two controls) written in C# using AngelXNA, an open-source port of the Angel prototyping engine.
You can read more about the game and how I felt the project went in this blog entry. The game itself is available at the site listed above, and should work on most PC systems.